Philip Cooper

Animation & VFX MSc

DoughNauts, a hand crafted adventure in a delicious space.

About

Join the crew as their newest member and help them by completing tasks, earning their trust and take flight to the unlimited adventures that could be ahead of you.

The game build allows you to play as the Donut and explore the ship to search for items for your crew, who are a range of other bakery based characters, The characters have been captured through photogrammetry and developed through the creative pipeline allowing them to be implemented into the game.

Throughout the creation of this project I have been able to better develop my skills in character design, modelling, rigging and animation. Also being able to learn the pipeline for game creation by using Unreal Engine 5.

The project will look towards the stars as I continue to develop the game beyond the course, with the aim to release for others to enjoy.

DoughNauts Crew

A group of 6 bakery product characters looking out into space. Standing in a v formation from left to right: A baguette character wearing a purple uniform, a bridie character wearing a light blue uniform, a donut character wearing an orange uniform, a muffin in a grey uniform and a cookie in a red uniform. Behind the formation is a croissant character wearing a green uniform.
A grey space corridor with 3 characters placed in it. Posed in a running position in the middle of the image is a donut character wearing an orange jacket. Behind the donut, to the left of the image is a bridie character in a light blue outfit. Behind the donut on the right is a cookie character, standing confidently, hands on hips.

DoughNauts Character Showcase

Showing the Donut character with a turnaround, as well as showing the animation of both the Croissant and Bridie characters.

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